At 60 frames per second with a 15.7kHz horizontal rate, you get about 262 lines per frame. Subtract the vertical blanking interval and you’re left with roughly 240 visible lines, which is why classic arcade games run at 320x240 or similar resolutions.
Israel hacked Iran traffic cameras for years to pinpoint Khaemnei location prior to strike: News report
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Last Write Wins Map
offset += bytesToWrite;